I recently read an article about using 3D video goggles as inflight entertainment. Over the last few years, I’ve participated in several conversations about whether or not video goggles are really viable. In this article, I briefly outline some of the arguments for and against the concept.
We surveyed a random group of 364 passengers and compiled the data into the 2010 Airline Passenger Survey. The full results are available for free download.
Over the last year, we’ve seen a lot of change in the airline industry - everything from emerging inflight Internet to paying for luggage. Most exciting though, is the increased interest in using the inflight entertainment platform as a vehicle for revenue generation. With ever-advancing changes in digital entertainment on the ground, airlines are poised to implement new content and applications that create strong revenue streams and provide value to passengers.
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